午夜花豹-殺手良 vs M75_PS5
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Zangief
This matchup
0
–
2
2 recorded matches between them
午夜花豹-殺手良 vs JP
0% 0–2 over 2 games
M75_PS5 vs Zangief
66% 4–2 over 6 games
Selected character all recorded games on the chosen character
| Zangief | JP | |
|---|---|---|
| MR 1704 | Current rating | MR 2004 |
| 100 | Games | 138 |
| 51–49 | Record | 77–61 |
| 51% | Win rate | 55% |
| 2L | Current streak | 2W |
| 50% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 午夜花豹-殺手良 | M75_PS5 | |
|---|---|---|
| 31% | Drive Rush (cancel) | 26% |
| 11% | Drive Rush (parry) | 8% |
| 8% | Overdrive arts | 27% |
| 2% | Drive Impact | 4% |
| 17% | Drive Guard | 14% |
| 4% | Drive Reversal | 1% |
| 25% | Other | 20% |
Super gauge spend share of SA meter spent by level
| 0% | Super Art I | 16% |
|---|---|---|
| 7% | Super Art II | 55% |
| 55% | Super Art III | 26% |
| 38% | Critical Art | 3% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.5 |
|---|---|---|
| 1.9 | Drive Parries | 2.3 |
| 0.5 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 0.1 |
| 0.2 | Punish counters | 0.2 |
| 2.7 | Throws | 1.5 |
| 0.2 | Throw techs | 0 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 1.6 | Throws taken | 1.7 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 3.2 | Cornering opponent (s) | 9 |
|---|---|---|
| 9.3 | Time cornered (s) | 9.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 午夜花豹-殺手良's point of view
| When | 午夜花豹-殺手良 | Score | M75_PS5 | Result |
|---|---|---|---|---|
| 9d ago |
Zangief
|
0–2 |
JP
|
LOSS |
| 9d ago |
Zangief
|
1–2 |
JP
|
LOSS |
Master