M75_PS5 vs Meg5
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
2
3 recorded matches between them
M75_PS5 vs Ingrid
38% 8–13 over 21 games
Meg5 vs JP
50% 2–2 over 4 games
Selected character all recorded games on the chosen character
| JP | Ingrid | |
|---|---|---|
| MR 2004 | Current rating | MR 2005 |
| 138 | Games | 22 |
| 77–61 | Record | 9–13 |
| 55% | Win rate | 40% |
| 2W | Current streak | 1L |
| 50% | Clutch (deciders) | 33% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| M75_PS5 | Meg5 | |
|---|---|---|
| 26% | Drive Rush (cancel) | 38% |
| 8% | Drive Rush (parry) | 7% |
| 27% | Overdrive arts | 15% |
| 4% | Drive Impact | 2% |
| 14% | Drive Guard | 13% |
| 1% | Drive Reversal | 2% |
| 20% | Other | 23% |
Super gauge spend share of SA meter spent by level
| 16% | Super Art I | 33% |
|---|---|---|
| 55% | Super Art II | 23% |
| 26% | Super Art III | 37% |
| 3% | Critical Art | 8% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.3 |
|---|---|---|
| 2.3 | Drive Parries | 2.3 |
| 0.1 | Drive Reversals | 0.3 |
| 0.1 | Perfect Parries | 0.9 |
| 0.2 | Punish counters | 0.1 |
| 1.5 | Throws | 3.4 |
| 0 | Throw techs | 0.4 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 1.7 | Throws taken | 2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9 | Cornering opponent (s) | 10.8 |
|---|---|---|
| 9.4 | Time cornered (s) | 12.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches M75_PS5's point of view
| When | M75_PS5 | Score | Meg5 | Result |
|---|---|---|---|---|
| 15d ago |
JP
|
1–2 |
Ingrid
|
LOSS |
| 15d ago |
JP
|
1–2 |
Ingrid
|
LOSS |
| 15d ago |
JP
|
2–1 |
Ingrid
|
WIN |
Master