Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Jaiminho vs Jotajotajota

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Jaiminho

#1257765805 Brazil Steam

Jamie

Jamie

MR 1198

Master

Jotajotajota

#1886329773 Brazil CrossPlatform

Guile

Guile

LP 23235

Diamond 4

Jamie

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Jaiminho vs Guile

No recorded games into Guile.

Jotajotajota vs Jamie

No recorded games into Jamie.

Selected character all recorded games on the chosen character

Jamie Guile
MR 1198 Current rating LP 23235
100 Games 0
37–63 Record 0–0
37% Win rate
4L Current streak
42% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Jaiminho Jotajotajota
14% Drive Rush (cancel) 40%
5% Drive Rush (parry) 1%
27% Overdrive arts 12%
4% Drive Impact 4%
6% Drive Guard 5%
21% Drive Reversal 1%
23% Other 38%

Super gauge spend share of SA meter spent by level

43% Super Art I 19%
4% Super Art II 10%
25% Super Art III 62%
28% Critical Art 10%

Offense (avg per battle)

0.3 Drive Impacts 0.5
0.3 Drive Parries 1.8
2.8 Drive Reversals 0.1
0 Perfect Parries 0.1
0.1 Punish counters 0.4
3.2 Throws 1.1
0.1 Throw techs 0.7
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.6
0.4 Punish counters taken 0.4
1.9 Throws taken 3
0.2 Burnouts suffered 0

Positioning (avg per battle)

11.4 Cornering opponent (s) 4.6
7.3 Time cornered (s) 14.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.