Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

スペリア vs WISTEL0v0

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
スペリア

#1257954594 Japan Steam

Juri

Juri

LP 20785

Diamond 2

WISTEL0v0

#1267320624 Japan Steam

Unranked

Master

Ingrid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

WISTEL0v0 vs Juri

50% 1–1 over 2 games

Selected character all recorded games on the chosen character

Juri WISTEL0v0
LP 20785 Current rating Unranked
27 Games 0
20–7 Record 0–0
74% Win rate
4W Current streak
57% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

スペリア WISTEL0v0
0% Drive Rush (cancel) 18%
4% Drive Rush (parry) 11%
42% Overdrive arts 29%
9% Drive Impact 1%
11% Drive Guard 13%
10% Drive Reversal 0%
24% Other 28%

Super gauge spend share of SA meter spent by level

17% Super Art I 14%
11% Super Art II 0%
56% Super Art III 53%
17% Critical Art 33%

Offense (avg per battle)

0.8 Drive Impacts 0.1
3.1 Drive Parries 0.3
1.2 Drive Reversals 0
0.4 Perfect Parries 0
0.4 Punish counters 0
4.3 Throws 1.6
0.3 Throw techs 0.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.7 Drive Impacts taken 0.5
0.5 Punish counters taken 0.2
2 Throws taken 2.2
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.7 Cornering opponent (s) 6.9
3.8 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.