Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

KingBaezRD vs 土了个逗

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
KingBaezRD

#1259894440 Dominican Republic Steam

Akuma

Akuma

LP 15538

Platinum 3

土了个逗

#2945317225 China Steam

Ingrid

Ingrid

MR 1365

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

KingBaezRD vs Ingrid

46% 12–14 over 26 games

土了个逗 vs Akuma

47% 8–9 over 17 games

Selected character all recorded games on the chosen character

Akuma Ingrid
LP 15538 Current rating MR 1365
28 Games 203
13–15 Record 99–104
46% Win rate 48%
2W Current streak 2W
62% Clutch (deciders) 46%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

KingBaezRD 土了个逗
28% Drive Rush (cancel) 15%
1% Drive Rush (parry) 10%
15% Overdrive arts 19%
9% Drive Impact 10%
4% Drive Guard 18%
0% Drive Reversal 5%
42% Other 23%

Super gauge spend share of SA meter spent by level

30% Super Art I 42%
14% Super Art II 2%
32% Super Art III 36%
25% Critical Art 20%

Offense (avg per battle)

0.6 Drive Impacts 1
0.5 Drive Parries 2.4
0 Drive Reversals 0.8
0 Perfect Parries 0.3
0.4 Punish counters 0.7
2.6 Throws 1.7
0.2 Throw techs 0.5
0 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.6
0.4 Punish counters taken 0.4
2.4 Throws taken 2.2
0 Burnouts suffered 0.1

Positioning (avg per battle)

8.5 Cornering opponent (s) 8.6
5.9 Time cornered (s) 7.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.