Quenepas vs Astral_Faust
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1262088154
#1341505782
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Quenepas vs Dee Jay
No recorded games into Dee Jay.
Astral_Faust vs Manon
No recorded games into Manon.
Selected character all recorded games on the chosen character
| Manon | Dee Jay | |
|---|---|---|
| MR 1802 | Current rating | MR 1675 |
| 0 | Games | 100 |
| 0–0 | Record | 52–48 |
| — | Win rate | 52% |
| — | Current streak | 1W |
| — | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Quenepas | Astral_Faust | |
|---|---|---|
| 31% | Drive Rush (cancel) | 24% |
| 9% | Drive Rush (parry) | 12% |
| 22% | Overdrive arts | 14% |
| 2% | Drive Impact | 4% |
| 13% | Drive Guard | 18% |
| 3% | Drive Reversal | 2% |
| 19% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 33% | Super Art I | 6% |
|---|---|---|
| 15% | Super Art II | 52% |
| 44% | Super Art III | 38% |
| 8% | Critical Art | 4% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.4 |
|---|---|---|
| 1.1 | Drive Parries | 1.8 |
| 0.3 | Drive Reversals | 0.3 |
| 0.4 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.3 |
| 2.3 | Throws | 2.7 |
| 0.2 | Throw techs | 0.1 |
| 0.2 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 1.3 | Throws taken | 1.8 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 10.9 | Cornering opponent (s) | 7.8 |
|---|---|---|
| 6.4 | Time cornered (s) | 7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master