2shiki vs あたーう
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
2shiki vs Terry
50% 1–1 over 2 games
あたーう vs M. Bison
52% 11–10 over 21 games
Selected character all recorded games on the chosen character
| M. Bison | Terry | |
|---|---|---|
| MR 1576 | Current rating | MR 1804 |
| 80 | Games | 40 |
| 37–43 | Record | 29–11 |
| 46% | Win rate | 72% |
| 1L | Current streak | 4W |
| 51% | Clutch (deciders) | 81% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 2shiki | あたーう | |
|---|---|---|
| 9% | Drive Rush (cancel) | 36% |
| 12% | Drive Rush (parry) | 9% |
| 26% | Overdrive arts | 11% |
| 3% | Drive Impact | 2% |
| 21% | Drive Guard | 16% |
| 1% | Drive Reversal | 3% |
| 28% | Other | 23% |
Super gauge spend share of SA meter spent by level
| 27% | Super Art I | 22% |
|---|---|---|
| 21% | Super Art II | 48% |
| 34% | Super Art III | 25% |
| 18% | Critical Art | 5% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.2 |
|---|---|---|
| 2.8 | Drive Parries | 2.6 |
| 0.2 | Drive Reversals | 0.5 |
| 0.4 | Perfect Parries | 1 |
| 0.3 | Punish counters | 0.1 |
| 2.2 | Throws | 3.2 |
| 0.5 | Throw techs | 0.4 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.1 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 3 | Throws taken | 2 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 10.5 | Cornering opponent (s) | 13.9 |
|---|---|---|
| 9.6 | Time cornered (s) | 7.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master