Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

いぐる. vs mintpo

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
いぐる.

#1266883807 Japan Steam

Unranked

Master

mintpo

#1876423122 Other Steam

Akuma

Akuma

MR 1490

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

いぐる. vs Akuma

47% 8–9 over 17 games

Selected character all recorded games on the chosen character

いぐる. Akuma
Unranked Current rating MR 1490
0 Games 0
0–0 Record 0–0
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

いぐる. mintpo
45% Drive Rush (cancel) 38%
1% Drive Rush (parry) 6%
13% Overdrive arts 16%
1% Drive Impact 2%
7% Drive Guard 11%
0% Drive Reversal 3%
34% Other 24%

Super gauge spend share of SA meter spent by level

33% Super Art I 30%
32% Super Art II 44%
32% Super Art III 18%
3% Critical Art 8%

Offense (avg per battle)

0.1 Drive Impacts 0.4
1.8 Drive Parries 1.8
0 Drive Reversals 0.4
0.3 Perfect Parries 0.5
0 Punish counters 0.2
3.4 Throws 2.3
1.1 Throw techs 0.7
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.4
0.2 Punish counters taken 0.2
2.7 Throws taken 2.6
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

10.9 Cornering opponent (s) 9.8
9.7 Time cornered (s) 8.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.