Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

hell43 vs Thi12

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
hell43

#1267216452 China Steam

Ingrid

Ingrid

LP 20927

Diamond 2

Thi12

#1765682451 Japan Steam

JP

JP

MR 1362

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

hell43 vs JP

No recorded games into JP.

Thi12 vs Ingrid

No recorded games into Ingrid.

Selected character all recorded games on the chosen character

Ingrid JP
LP 20927 Current rating MR 1362
100 Games 0
45–55 Record 0–0
45% Win rate
1W Current streak
37% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

hell43 Thi12
43% Drive Rush (cancel) 13%
2% Drive Rush (parry) 5%
25% Overdrive arts 32%
2% Drive Impact 2%
5% Drive Guard 13%
0% Drive Reversal 0%
23% Other 35%

Super gauge spend share of SA meter spent by level

25% Super Art I 28%
8% Super Art II 41%
52% Super Art III 20%
16% Critical Art 11%

Offense (avg per battle)

0.2 Drive Impacts 0.3
0.6 Drive Parries 2.5
0 Drive Reversals 0
0 Perfect Parries 0.3
0.1 Punish counters 0.1
2.5 Throws 2.3
0.4 Throw techs 0.4
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.2
0.3 Punish counters taken 0.1
2.4 Throws taken 4.3
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.7 Cornering opponent (s) 8.4
8.9 Time cornered (s) 22.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.