Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Orochi Phoolish vs Oroku Saki

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Orochi Phoolish

#1327471567 Kenya CrossPlatform

Elena

Elena

MR 1558

Master

Oroku Saki

#1271927536 United States CrossPlatform

Zangief

Zangief

MR 1501

Master

Zangief

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Orochi Phoolish vs Zangief

No recorded games into Zangief.

Oroku Saki vs Elena

No recorded games into Elena.

Selected character all recorded games on the chosen character

Elena Zangief
MR 1558 Current rating MR 1501
0 Games 14
0–0 Record 6–8
Win rate 42%
Current streak 2W
Clutch (deciders) 50%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Orochi Phoolish Oroku Saki
24% Drive Rush (cancel) 7%
1% Drive Rush (parry) 4%
31% Overdrive arts 37%
6% Drive Impact 5%
10% Drive Guard 11%
1% Drive Reversal 3%
27% Other 33%

Super gauge spend share of SA meter spent by level

50% Super Art I 20%
21% Super Art II 39%
26% Super Art III 31%
3% Critical Art 10%

Offense (avg per battle)

0.6 Drive Impacts 0.4
2.9 Drive Parries 2.1
0.1 Drive Reversals 0.3
0.7 Perfect Parries 0.3
0.4 Punish counters 0.2
1.4 Throws 2.8
0.3 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

1.1 Drive Impacts taken 0.7
0.7 Punish counters taken 0.4
2.1 Throws taken 1.8
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

12.6 Cornering opponent (s) 4.4
10.1 Time cornered (s) 9.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.