milk vs Ken Lebowski
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1273402665
#1946929944
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
milk vs Ken
66% 8–4 over 12 games
Ken Lebowski vs Ryu
No recorded games into Ryu.
Selected character all recorded games on the chosen character
| Ryu | Ken | |
|---|---|---|
| MR 1215 | Current rating | MR 1218 |
| 78 | Games | 0 |
| 33–45 | Record | 0–0 |
| 42% | Win rate | — |
| 1L | Current streak | — |
| 40% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| milk | Ken Lebowski | |
|---|---|---|
| 45% | Drive Rush (cancel) | 12% |
| 3% | Drive Rush (parry) | 0% |
| 12% | Overdrive arts | 47% |
| 4% | Drive Impact | 3% |
| 8% | Drive Guard | 7% |
| 1% | Drive Reversal | 3% |
| 28% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 30% | Super Art I | 23% |
|---|---|---|
| 12% | Super Art II | 11% |
| 47% | Super Art III | 49% |
| 12% | Critical Art | 17% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.2 |
|---|---|---|
| 1.5 | Drive Parries | 2.2 |
| 0.1 | Drive Reversals | 0.4 |
| 0.3 | Perfect Parries | 0.2 |
| 0.2 | Punish counters | 0.1 |
| 1.7 | Throws | 3 |
| 0.2 | Throw techs | 0.4 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.7 |
|---|---|---|
| 0.3 | Punish counters taken | 0.4 |
| 2.3 | Throws taken | 1.8 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.4 | Cornering opponent (s) | 4.8 |
|---|---|---|
| 6.3 | Time cornered (s) | 7.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master