Ken Lebowski vs milk
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1946929944
#1273402665
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Ken Lebowski vs Ryu
No recorded games into Ryu.
milk vs Ken
66% 8–4 over 12 games
Selected character all recorded games on the chosen character
| Ken | Ryu | |
|---|---|---|
| MR 1218 | Current rating | MR 1215 |
| 0 | Games | 78 |
| 0–0 | Record | 33–45 |
| — | Win rate | 42% |
| — | Current streak | 1L |
| — | Clutch (deciders) | 40% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Ken Lebowski | milk | |
|---|---|---|
| 12% | Drive Rush (cancel) | 45% |
| 0% | Drive Rush (parry) | 3% |
| 47% | Overdrive arts | 12% |
| 3% | Drive Impact | 4% |
| 7% | Drive Guard | 8% |
| 3% | Drive Reversal | 1% |
| 28% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 23% | Super Art I | 30% |
|---|---|---|
| 11% | Super Art II | 12% |
| 49% | Super Art III | 47% |
| 17% | Critical Art | 12% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.4 |
|---|---|---|
| 2.2 | Drive Parries | 1.5 |
| 0.4 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.2 |
| 3 | Throws | 1.7 |
| 0.4 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.4 | Punish counters taken | 0.3 |
| 1.8 | Throws taken | 2.3 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 4.8 | Cornering opponent (s) | 9.4 |
|---|---|---|
| 7.5 | Time cornered (s) | 6.3 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master