Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ZERO DRIVE vs ファランクス系不知火舞

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ZERO DRIVE

#1382458420 Japan Steam

Manon

Manon

MR 1859

Master

Akuma

Akuma

MR 1648

Master

Manon

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ZERO DRIVE vs Akuma

62% 5–3 over 8 games

ファランクス系不知火舞 vs Manon

30% 4–9 over 13 games

Selected character all recorded games on the chosen character

Manon Akuma
MR 1859 Current rating MR 1648
100 Games 387
59–41 Record 191–196
59% Win rate 49%
2W Current streak 1L
62% Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ZERO DRIVE ファランクス系不知火舞
56% Drive Rush (cancel) 35%
1% Drive Rush (parry) 6%
8% Overdrive arts 21%
2% Drive Impact 3%
9% Drive Guard 9%
1% Drive Reversal 0%
24% Other 25%

Super gauge spend share of SA meter spent by level

19% Super Art I 19%
34% Super Art II 47%
46% Super Art III 26%
1% Critical Art 7%

Offense (avg per battle)

0.2 Drive Impacts 0.2
2.7 Drive Parries 0.7
0.1 Drive Reversals 0
0.5 Perfect Parries 0.2
0.1 Punish counters 0.2
1.2 Throws 2.5
0.1 Throw techs 1.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.1
0.2 Punish counters taken 0.1
1.5 Throws taken 2.5
0 Burnouts suffered 0

Positioning (avg per battle)

3.8 Cornering opponent (s) 14
9.3 Time cornered (s) 5.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.