總不可能一直凹吧 vs LC lnc. | Azuma
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1890586473
#1275510838
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
總不可能一直凹吧 vs Terry
No recorded games into Terry.
Selected character all recorded games on the chosen character
| 總不可能一直凹吧 | Terry | |
|---|---|---|
| Unranked | Current rating | LP 23283 |
| 0 | Games | 39 |
| 0–0 | Record | 12–27 |
| — | Win rate | 30% |
| — | Current streak | 2L |
| — | Clutch (deciders) | 47% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| 總不可能一直凹吧 | LC lnc. | Azuma | |
|---|---|---|
| 39% | Drive Rush (cancel) | 39% |
| 12% | Drive Rush (parry) | 5% |
| 4% | Overdrive arts | 8% |
| 3% | Drive Impact | 2% |
| 17% | Drive Guard | 16% |
| 1% | Drive Reversal | 1% |
| 25% | Other | 30% |
Super gauge spend share of SA meter spent by level
| 56% | Super Art I | 18% |
|---|---|---|
| 3% | Super Art II | 21% |
| 41% | Super Art III | 26% |
| 0% | Critical Art | 34% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.3 |
|---|---|---|
| 1 | Drive Parries | 3.3 |
| 0.1 | Drive Reversals | 0.1 |
| 0.3 | Perfect Parries | 0.9 |
| 0.1 | Punish counters | 0.2 |
| 1.4 | Throws | 2.5 |
| 0.2 | Throw techs | 0.7 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 1.7 | Throws taken | 2.7 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 10.5 | Cornering opponent (s) | 8.5 |
|---|---|---|
| 4.6 | Time cornered (s) | 9.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master
Diamond 4