Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ヤマデン vs kurouto

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ヤマデン

#2629500226 Japan CrossPlatform

Sagat

Sagat

LP 18732

Platinum 5

kurouto

#1277332290 Japan Steam

Manon

Manon

MR 1638

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ヤマデン vs Manon

No recorded games into Manon.

kurouto vs Sagat

100% 1–0 over 1 games

Selected character all recorded games on the chosen character

Sagat Manon
LP 18732 Current rating MR 1638
0 Games 35
0–0 Record 19–16
Win rate 54%
Current streak 2W
Clutch (deciders) 62%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ヤマデン kurouto
16% Drive Rush (cancel) 30%
4% Drive Rush (parry) 7%
35% Overdrive arts 18%
7% Drive Impact 3%
6% Drive Guard 13%
8% Drive Reversal 0%
23% Other 29%

Super gauge spend share of SA meter spent by level

26% Super Art I 44%
34% Super Art II 5%
25% Super Art III 44%
14% Critical Art 7%

Offense (avg per battle)

0.6 Drive Impacts 0.4
0.4 Drive Parries 1.8
0.8 Drive Reversals 0
0 Perfect Parries 0.2
0.4 Punish counters 0.3
3 Throws 2.4
0.2 Throw techs 0.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.7 Drive Impacts taken 0.2
0.4 Punish counters taken 0.1
2.9 Throws taken 2.4
0.2 Burnouts suffered 0

Positioning (avg per battle)

6 Cornering opponent (s) 9.8
9.1 Time cornered (s) 8.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.