Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Cristianbmx vs Alanahers

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Cristianbmx

#1278061567 Dominican Republic Steam

Sagat

Sagat

LP 22149

Diamond 3

Alanahers

#1413104528 Other CrossPlatform

Juri

Juri

MR 1480

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Cristianbmx vs Juri

75% 3–1 over 4 games

Alanahers vs Sagat

0% 0–4 over 4 games

Selected character all recorded games on the chosen character

Sagat Juri
LP 22149 Current rating MR 1480
10 Games 74
4–6 Record 35–39
40% Win rate 47%
2W Current streak 1W
33% Clutch (deciders) 44%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Cristianbmx Alanahers
0% Drive Rush (cancel) 44%
2% Drive Rush (parry) 4%
46% Overdrive arts 18%
14% Drive Impact 7%
7% Drive Guard 7%
5% Drive Reversal 3%
27% Other 18%

Super gauge spend share of SA meter spent by level

19% Super Art I 64%
25% Super Art II 0%
36% Super Art III 30%
20% Critical Art 6%

Offense (avg per battle)

1.6 Drive Impacts 0.6
1.8 Drive Parries 0.9
0.6 Drive Reversals 0.4
0.2 Perfect Parries 0.2
1 Punish counters 0.3
1.5 Throws 2.6
0.5 Throw techs 0.2
0.2 Burnouts inflicted 0.2

Taken (avg per battle)

0.8 Drive Impacts taken 0.3
0.6 Punish counters taken 0.2
2.4 Throws taken 1.9
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.4 Cornering opponent (s) 10.4
7.4 Time cornered (s) 7.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.