Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Duhh vs IP M A N GG

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Duhh

#1288478203 United States CrossPlatform

Elena

Elena

MR 1360

Master

IP M A N GG

#1873655946 Dominican Republic CrossPlatform

JP

JP

MR 1516

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Duhh vs JP

No recorded games into JP.

IP M A N GG vs Elena

No recorded games into Elena.

Selected character all recorded games on the chosen character

Elena JP
MR 1360 Current rating MR 1516
7 Games 0
2–5 Record 0–0
28% Win rate
5L Current streak
20% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Duhh IP M A N GG
34% Drive Rush (cancel) 20%
5% Drive Rush (parry) 3%
18% Overdrive arts 26%
3% Drive Impact 3%
11% Drive Guard 13%
6% Drive Reversal 6%
22% Other 29%

Super gauge spend share of SA meter spent by level

39% Super Art I 25%
36% Super Art II 23%
14% Super Art III 23%
10% Critical Art 28%

Offense (avg per battle)

0.3 Drive Impacts 0.3
2.1 Drive Parries 3.2
0.8 Drive Reversals 0.6
0.3 Perfect Parries 0.1
0.2 Punish counters 0.2
1.4 Throws 2.4
0.4 Throw techs 0
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.4
0.4 Punish counters taken 0.3
2.6 Throws taken 2.4
0.2 Burnouts suffered 0

Positioning (avg per battle)

8.4 Cornering opponent (s) 4.9
7.3 Time cornered (s) 10.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.