Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ThePrinceVon vs YT_Techneex

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ThePrinceVon

#1290136548 Trinidad and Tobago CrossPlatform

Terry

Terry

MR 1500

Master

YT_Techneex

#1384044698 Dominican Republic Steam

Sagat

Sagat

MR 1500

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ThePrinceVon vs Sagat

No recorded games into Sagat.

YT_Techneex vs Terry

100% 1–0 over 1 games

Selected character all recorded games on the chosen character

Terry Sagat
MR 1500 Current rating MR 1500
0 Games 100
0–0 Record 46–54
Win rate 46%
Current streak 2L
Clutch (deciders) 43%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ThePrinceVon YT_Techneex
52% Drive Rush (cancel) 18%
5% Drive Rush (parry) 9%
5% Overdrive arts 18%
2% Drive Impact 9%
8% Drive Guard 18%
0% Drive Reversal 0%
29% Other 27%

Super gauge spend share of SA meter spent by level

19% Super Art I 22%
19% Super Art II 15%
48% Super Art III 46%
13% Critical Art 17%

Offense (avg per battle)

0.2 Drive Impacts 0.8
0.9 Drive Parries 3.3
0 Drive Reversals 0
0.2 Perfect Parries 0.3
0.2 Punish counters 0.5
1.6 Throws 1.9
0.2 Throw techs 0.3
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.7
0.1 Punish counters taken 0.6
2.3 Throws taken 2.3
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.8 Cornering opponent (s) 7.3
8.9 Time cornered (s) 11.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.