jptjpt2 vs Moai
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ryu
This matchup
1
–
2
3 recorded matches between them
jptjpt2 vs Ryu
66% 10–5 over 15 games
Moai vs Manon
66% 2–1 over 3 games
Selected character all recorded games on the chosen character
| Manon | Ryu | |
|---|---|---|
| MR 1757 | Current rating | MR 1785 |
| 100 | Games | 100 |
| 58–42 | Record | 58–42 |
| 58% | Win rate | 58% |
| 2L | Current streak | 3W |
| 60% | Clutch (deciders) | 61% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| jptjpt2 | Moai | |
|---|---|---|
| 49% | Drive Rush (cancel) | 19% |
| 2% | Drive Rush (parry) | 6% |
| 9% | Overdrive arts | 34% |
| 3% | Drive Impact | 4% |
| 9% | Drive Guard | 13% |
| 8% | Drive Reversal | 0% |
| 20% | Other | 23% |
Super gauge spend share of SA meter spent by level
| 11% | Super Art I | 36% |
|---|---|---|
| 31% | Super Art II | 8% |
| 49% | Super Art III | 48% |
| 10% | Critical Art | 8% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.5 |
|---|---|---|
| 1.9 | Drive Parries | 2.2 |
| 1.1 | Drive Reversals | 0 |
| 0.9 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.3 |
| 3.3 | Throws | 2.1 |
| 0.8 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.3 | Punish counters taken | 0.2 |
| 2.2 | Throws taken | 1.2 |
| 0.2 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.2 | Cornering opponent (s) | 9 |
|---|---|---|
| 10 | Time cornered (s) | 5.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches jptjpt2's point of view
| When | jptjpt2 | Score | Moai | Result |
|---|---|---|---|---|
| 1mo ago |
Manon
|
0–2 |
Ryu
|
LOSS |
| 1mo ago |
Manon
|
0–2 |
Ryu
|
LOSS |
| 1mo ago |
Manon
|
2–1 |
Ryu
|
WIN |
Master