Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Moai vs Infin1te

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Moai

#1290511164 Other Steam

Ryu

Ryu

MR 1785

Master

Infin1te

#2121774936 Greece Steam

Marisa

Marisa

LP 24201

Diamond 5

Ryu

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Moai vs Marisa

0% 0–2 over 2 games

Infin1te vs Ryu

No recorded games into Ryu.

Selected character all recorded games on the chosen character

Ryu Marisa
MR 1785 Current rating LP 24201
100 Games 0
58–42 Record 0–0
58% Win rate
3W Current streak
61% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Moai Infin1te
19% Drive Rush (cancel) 26%
6% Drive Rush (parry) 7%
34% Overdrive arts 20%
4% Drive Impact 2%
13% Drive Guard 14%
0% Drive Reversal 1%
23% Other 30%

Super gauge spend share of SA meter spent by level

36% Super Art I 27%
8% Super Art II 13%
48% Super Art III 48%
8% Critical Art 12%

Offense (avg per battle)

0.5 Drive Impacts 0.2
2.2 Drive Parries 2.1
0 Drive Reversals 0.2
0.2 Perfect Parries 0.8
0.3 Punish counters 0.1
2.1 Throws 1.7
0.3 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
1.2 Throws taken 2.3
0 Burnouts suffered 0

Positioning (avg per battle)

9 Cornering opponent (s) 6.4
5.8 Time cornered (s) 12

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.