Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

CheesE vs 东北玛姐

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
CheesE

#1294541922 China Steam

M. Bison

M. Bison

MR 1224

Master

东北玛姐

#1629102538 China Steam

Ryu

Ryu

MR 1328

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

CheesE vs Ryu

39% 16–25 over 41 games

东北玛姐 vs M. Bison

No recorded games into M. Bison.

Selected character all recorded games on the chosen character

M. Bison Ryu
MR 1224 Current rating MR 1328
192 Games 0
101–91 Record 0–0
52% Win rate
2W Current streak
54% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

CheesE 东北玛姐
37% Drive Rush (cancel) 22%
6% Drive Rush (parry) 12%
20% Overdrive arts 19%
4% Drive Impact 3%
9% Drive Guard 20%
0% Drive Reversal 0%
22% Other 23%

Super gauge spend share of SA meter spent by level

31% Super Art I 54%
0% Super Art II 4%
44% Super Art III 21%
24% Critical Art 21%

Offense (avg per battle)

0.5 Drive Impacts 0.4
1.2 Drive Parries 3.6
0 Drive Reversals 0
0.1 Perfect Parries 0.4
0.3 Punish counters 0.3
3.2 Throws 1.4
0.2 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.4
0.2 Punish counters taken 0.2
2.7 Throws taken 2
0.1 Burnouts suffered 0

Positioning (avg per battle)

6.7 Cornering opponent (s) 8.5
11.9 Time cornered (s) 6.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.