taiyaki vs 範馬勇次郎
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
2
3 recorded matches between them
taiyaki vs Akuma
54% 6–5 over 11 games
範馬勇次郎 vs Akuma
60% 3–2 over 5 games
Selected character all recorded games on the chosen character
| Akuma | Akuma | |
|---|---|---|
| LP 24591 | Current rating | MR 1601 |
| 5 | Games | 24 |
| 0–5 | Record | 13–11 |
| 0% | Win rate | 54% |
| 5L | Current streak | 1W |
| 0% | Clutch (deciders) | 66% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.
Drive gauge spend share of Drive meter used on each option
| taiyaki | 範馬勇次郎 | |
|---|---|---|
| 37% | Drive Rush (cancel) | 31% |
| 7% | Drive Rush (parry) | 6% |
| 10% | Overdrive arts | 21% |
| 3% | Drive Impact | 3% |
| 16% | Drive Guard | 15% |
| 2% | Drive Reversal | 3% |
| 26% | Other | 20% |
Super gauge spend share of SA meter spent by level
| 47% | Super Art I | 45% |
|---|---|---|
| 6% | Super Art II | 9% |
| 36% | Super Art III | 33% |
| 11% | Critical Art | 13% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.4 |
|---|---|---|
| 2.7 | Drive Parries | 3.6 |
| 0.2 | Drive Reversals | 0.5 |
| 0.6 | Perfect Parries | 0.9 |
| 0.3 | Punish counters | 0.3 |
| 1.5 | Throws | 2.7 |
| 0.7 | Throw techs | 0.1 |
| 0.2 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 2.6 | Throws taken | 2.2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 11.8 | Cornering opponent (s) | 13.2 |
|---|---|---|
| 5.9 | Time cornered (s) | 7.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches taiyaki's point of view
| When | taiyaki | Score | 範馬勇次郎 | Result |
|---|---|---|---|---|
| 28d ago |
Luke
|
1–2 |
Akuma
|
LOSS |
| 28d ago |
Luke
|
2–0 |
Akuma
|
WIN |
| 28d ago |
Luke
|
0–2 |
Akuma
|
LOSS |
Diamond 5
Master
Edmond Honda
60
M. Bison
35
Jamie
41
Cammy
16
Alex
11
Juri
6
Ingrid
2
Luke