格闘家やまー vs ゴンザレスッッッ
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
0
2 recorded matches between them
格闘家やまー vs Dee Jay
25% 2–6 over 8 games
ゴンザレスッッッ vs Ken
66% 6–3 over 9 games
Selected character all recorded games on the chosen character
| Ken | Dee Jay | |
|---|---|---|
| MR 1603 | Current rating | MR 1502 |
| 162 | Games | 24 |
| 82–80 | Record | 16–8 |
| 50% | Win rate | 66% |
| 1L | Current streak | 3W |
| 46% | Clutch (deciders) | 63% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 格闘家やまー | ゴンザレスッッッ | |
|---|---|---|
| 31% | Drive Rush (cancel) | 11% |
| 8% | Drive Rush (parry) | 11% |
| 13% | Overdrive arts | 32% |
| 4% | Drive Impact | 4% |
| 16% | Drive Guard | 15% |
| 1% | Drive Reversal | 4% |
| 27% | Other | 25% |
Super gauge spend share of SA meter spent by level
| 15% | Super Art I | 25% |
|---|---|---|
| 15% | Super Art II | 61% |
| 52% | Super Art III | 10% |
| 18% | Critical Art | 3% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.4 |
|---|---|---|
| 2.5 | Drive Parries | 1.5 |
| 0.1 | Drive Reversals | 0.5 |
| 0.6 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 0.2 |
| 1.1 | Throws | 1.4 |
| 0.7 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2.4 | Throws taken | 2.8 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 10.9 | Cornering opponent (s) | 10 |
|---|---|---|
| 9 | Time cornered (s) | 7.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 格闘家やまー's point of view
| When | 格闘家やまー | Score | ゴンザレスッッッ | Result |
|---|---|---|---|---|
| 6d ago |
Ken
|
2–1 |
Guile
|
WIN |
| 6d ago |
Ken
|
2–0 |
Guile
|
WIN |
Master
Guile