Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

とりのほね vs シン・たわし5454

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
とりのほね

#2676628273 Japan CrossPlatform

Luke

Luke

MR 1796

Master

シン・たわし5454

#1301402990 Japan CrossPlatform

Blanka

Blanka

MR 1676

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

とりのほね vs Blanka

No recorded games into Blanka.

シン・たわし5454 vs Luke

50% 2–2 over 4 games

Selected character all recorded games on the chosen character

Luke Blanka
MR 1796 Current rating MR 1676
0 Games 100
0–0 Record 53–47
Win rate 53%
Current streak 2W
Clutch (deciders) 57%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

とりのほね シン・たわし5454
29% Drive Rush (cancel) 26%
10% Drive Rush (parry) 8%
23% Overdrive arts 16%
4% Drive Impact 5%
16% Drive Guard 15%
0% Drive Reversal 9%
19% Other 20%

Super gauge spend share of SA meter spent by level

27% Super Art I 40%
14% Super Art II 2%
47% Super Art III 32%
12% Critical Art 26%

Offense (avg per battle)

0.3 Drive Impacts 0.4
1.6 Drive Parries 2.2
0 Drive Reversals 1.3
0.5 Perfect Parries 0.4
0.2 Punish counters 0.2
1.7 Throws 2.2
0.3 Throw techs 0.2
0.1 Burnouts inflicted 0.2

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
1.5 Throws taken 2.1
0 Burnouts suffered 0.1

Positioning (avg per battle)

11.7 Cornering opponent (s) 13.8
7.7 Time cornered (s) 7.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.