Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

IronStorm vs Terr4queo

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
IronStorm

#1302261817 Other Steam

Zangief

Zangief

MR 1538

Master

Terr4queo

#1511828126 Brazil Steam

Akuma

Akuma

MR 1280

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

IronStorm vs Akuma

No recorded games into Akuma.

Terr4queo vs Zangief

33% 4–8 over 12 games

Selected character all recorded games on the chosen character

Zangief Akuma
MR 1538 Current rating MR 1280
0 Games 91
0–0 Record 43–48
Win rate 47%
Current streak 5L
Clutch (deciders) 44%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

IronStorm Terr4queo
22% Drive Rush (cancel) 42%
7% Drive Rush (parry) 7%
22% Overdrive arts 16%
6% Drive Impact 6%
15% Drive Guard 9%
4% Drive Reversal 0%
25% Other 21%

Super gauge spend share of SA meter spent by level

43% Super Art I 33%
10% Super Art II 12%
30% Super Art III 40%
17% Critical Art 15%

Offense (avg per battle)

0.7 Drive Impacts 0.7
3 Drive Parries 0.5
0.5 Drive Reversals 0
0.2 Perfect Parries 0.1
0.5 Punish counters 0.6
3.8 Throws 1.9
0.4 Throw techs 0.4
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.6 Drive Impacts taken 0.3
0.5 Punish counters taken 0.2
2.5 Throws taken 2.3
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

5.4 Cornering opponent (s) 7.8
7.2 Time cornered (s) 5.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.