Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Tuerie vs GO TURN GREEN!

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Tuerie

#1305010570 United States Steam

Mai

Mai

LP 20406

Diamond 2

GO TURN GREEN!

#1718433962 Saudi Arabia Steam

Jamie

Jamie

LP 23507

Diamond 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Tuerie vs Jamie

No recorded games into Jamie.

GO TURN GREEN! vs Mai

No recorded games into Mai.

Selected character all recorded games on the chosen character

Mai Jamie
LP 20406 Current rating LP 23507
100 Games 0
54–46 Record 0–0
54% Win rate
1L Current streak
47% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Tuerie GO TURN GREEN!
25% Drive Rush (cancel) 49%
2% Drive Rush (parry) 3%
44% Overdrive arts 19%
3% Drive Impact 3%
2% Drive Guard 6%
0% Drive Reversal 0%
24% Other 19%

Super gauge spend share of SA meter spent by level

61% Super Art I 23%
22% Super Art II 6%
6% Super Art III 63%
11% Critical Art 8%

Offense (avg per battle)

0.3 Drive Impacts 0.4
0.1 Drive Parries 1
0 Drive Reversals 0
0 Perfect Parries 0.1
0.2 Punish counters 0.3
1.7 Throws 3.3
0.1 Throw techs 0.3
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.7 Drive Impacts taken 0.4
0.5 Punish counters taken 0.2
1.6 Throws taken 1.3
0 Burnouts suffered 0

Positioning (avg per battle)

9.1 Cornering opponent (s) 11.2
5.2 Time cornered (s) 3.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.