Parry Portal

shion vs スコージ!

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
shion

#1291990102 Japan Steam

C. Viper

C. Viper

MR 1592

Master

スコージ!

#1305396160 Japan Steam

Cammy

Cammy

MR 1797

Master

This matchup

0 2

2 recorded matches between them

shion vs Cammy

50% 4–4 over 8 games

スコージ! vs C. Viper

100% 3–0 over 3 games

Selected character all recorded games on the chosen character

C. Viper Cammy
MR 1592 Current rating MR 1797
95 Games 27
46–49 Record 22–5
48% Win rate 81%
2L Current streak 10W
46% Clutch (deciders) 86%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

shion スコージ!
3% Drive Rush (cancel) 32%
12% Drive Rush (parry) 5%
15% Overdrive arts 22%
7% Drive Impact 4%
19% Drive Guard 12%
5% Drive Reversal 4%
39% Other 21%

Super gauge spend share of SA meter spent by level

66% Super Art I 32%
18% Super Art II 22%
13% Super Art III 37%
3% Critical Art 9%

Offense (avg per battle)

0.5 Drive Impacts 0.6
1.4 Drive Parries 2.2
0.4 Drive Reversals 0.5
0.2 Perfect Parries 0.4
0.3 Punish counters 0.4
1.4 Throws 1.7
0.6 Throw techs 0.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.3 Throws taken 1.5
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.9 Cornering opponent (s) 12.9
9.9 Time cornered (s) 5.2

Common opponents players both have faced, and how each did

OpponentMain shion スコージ!
hyB~ JP 0–1 0% 2–0 100%

Recorded matches shion's point of view

WhenshionScoreスコージ!Result
23d ago C. Viper 0–2 Edmond Honda LOSS
23d ago C. Viper 1–2 Edmond Honda LOSS