Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

小黑子苏珊(让我打个梦幻连吧) vs fancy

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Ryu

Ryu

MR 1592

Master

fancy

#1402377037 China Steam

Mai

Mai

MR 1477

Master

Mai

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

小黑子苏珊(让我打个梦幻连吧) vs Mai

58% 7–5 over 12 games

fancy vs Ryu

58% 10–7 over 17 games

Selected character all recorded games on the chosen character

Ryu Mai
MR 1592 Current rating MR 1477
16 Games 100
9–7 Record 51–49
56% Win rate 51%
2W Current streak 1L
70% Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

小黑子苏珊(让我打个梦幻连吧) fancy
28% Drive Rush (cancel) 60%
7% Drive Rush (parry) 3%
14% Overdrive arts 10%
4% Drive Impact 5%
16% Drive Guard 4%
1% Drive Reversal 0%
30% Other 18%

Super gauge spend share of SA meter spent by level

33% Super Art I 45%
18% Super Art II 21%
41% Super Art III 29%
8% Critical Art 6%

Offense (avg per battle)

0.6 Drive Impacts 0.6
4 Drive Parries 0.7
0.2 Drive Reversals 0
0.6 Perfect Parries 0
0.4 Punish counters 0.4
2.4 Throws 2.1
1 Throw techs 0
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.4
0.4 Punish counters taken 0.2
3 Throws taken 1.8
0.1 Burnouts suffered 0.2

Positioning (avg per battle)

8.7 Cornering opponent (s) 12.3
11.3 Time cornered (s) 10.3

Common opponents players both have faced, and how each did

OpponentMain 小黑子苏珊(让我打个梦幻连吧) fancy
四川省绵竹市来止餐饮服务 Ken 2–0 100% 0–1 0%