Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Teamsuzuki2010 vs ValenUA

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Teamsuzuki2010

#1309706183 United Kingdom CrossPlatform

Zangief

Zangief

MR 1460

Master

ValenUA

#3196597538 United Kingdom CrossPlatform

Sagat

Sagat

MR 1607

Master

Sagat

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Teamsuzuki2010 vs Sagat

54% 6–5 over 11 games

ValenUA vs Zangief

50% 4–4 over 8 games

Selected character all recorded games on the chosen character

Zangief Sagat
MR 1460 Current rating MR 1607
10 Games 129
4–6 Record 73–56
40% Win rate 56%
5L Current streak 4W
33% Clutch (deciders) 44%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Teamsuzuki2010 ValenUA
38% Drive Rush (cancel) 43%
6% Drive Rush (parry) 7%
10% Overdrive arts 16%
2% Drive Impact 1%
13% Drive Guard 11%
0% Drive Reversal 0%
31% Other 22%

Super gauge spend share of SA meter spent by level

17% Super Art I 15%
6% Super Art II 7%
58% Super Art III 67%
19% Critical Art 12%

Offense (avg per battle)

0.3 Drive Impacts 0.2
2.2 Drive Parries 1.1
0 Drive Reversals 0
0.1 Perfect Parries 0.2
0 Punish counters 0.1
2.9 Throws 2.2
0.9 Throw techs 0.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.4
0.2 Punish counters taken 0.3
2.3 Throws taken 1.6
0 Burnouts suffered 0.1

Positioning (avg per battle)

6.4 Cornering opponent (s) 10.1
11.6 Time cornered (s) 8.7

Common opponents players both have faced, and how each did

OpponentMain Teamsuzuki2010 ValenUA
BigMekRickdo M. Bison 0–2 0% 2–1 66%
Indigoinconnu Zangief 0–2 0% 0–2 0%