Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

しめさば vs lriya

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
しめさば

#1318611758 Japan Steam

Rashid

Rashid

MR 1520

Master

lriya

#1516504358 Japan CrossPlatform

Manon

Manon

MR 1502

Master

Rashid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

しめさば vs Manon

No recorded games into Manon.

lriya vs Rashid

0% 0–1 over 1 games

Selected character all recorded games on the chosen character

Rashid Manon
MR 1520 Current rating MR 1502
100 Games 0
55–45 Record 0–0
55% Win rate
2W Current streak
50% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

しめさば lriya
8% Drive Rush (cancel) 28%
16% Drive Rush (parry) 12%
20% Overdrive arts 15%
6% Drive Impact 8%
19% Drive Guard 16%
0% Drive Reversal 1%
31% Other 20%

Super gauge spend share of SA meter spent by level

5% Super Art I 39%
92% Super Art II 16%
2% Super Art III 32%
1% Critical Art 14%

Offense (avg per battle)

0.4 Drive Impacts 0.9
0.7 Drive Parries 1.6
0 Drive Reversals 0.2
0.1 Perfect Parries 0.4
0.2 Punish counters 0.7
3.7 Throws 3.6
0.2 Throw techs 1
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.8
0.2 Punish counters taken 0.6
2 Throws taken 2.4
0 Burnouts suffered 0.2

Positioning (avg per battle)

13.2 Cornering opponent (s) 14.4
11.4 Time cornered (s) 6.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.