Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Tigrejr vs Kinji Hakari

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Tigrejr

#1422945915 United States CrossPlatform

Ryu

Ryu

MR 1206

Master

Kinji Hakari

#1322462377 United States CrossPlatform

Ed

Ed

MR 1490

Master

Ryu

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Tigrejr vs Ed

No recorded games into Ed.

Kinji Hakari vs Ryu

45% 5–6 over 11 games

Selected character all recorded games on the chosen character

Ryu Ed
MR 1206 Current rating MR 1490
0 Games 4
0–0 Record 2–2
Win rate 50%
Current streak 2L
Clutch (deciders) 100%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Tigrejr Kinji Hakari
14% Drive Rush (cancel) 41%
0% Drive Rush (parry) 3%
42% Overdrive arts 12%
15% Drive Impact 7%
4% Drive Guard 7%
5% Drive Reversal 0%
20% Other 30%

Super gauge spend share of SA meter spent by level

48% Super Art I 42%
2% Super Art II 1%
29% Super Art III 37%
22% Critical Art 20%

Offense (avg per battle)

1.3 Drive Impacts 0.7
1.2 Drive Parries 1
0.7 Drive Reversals 0
0 Perfect Parries 0.2
0.9 Punish counters 0.5
1.2 Throws 3.1
0.1 Throw techs 0.7
0 Burnouts inflicted 0.1

Taken (avg per battle)

1 Drive Impacts taken 0.5
0.6 Punish counters taken 0.2
1.3 Throws taken 2.2
0.1 Burnouts suffered 0

Positioning (avg per battle)

2.9 Cornering opponent (s) 7.3
6.7 Time cornered (s) 12.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.