Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

下中脚重度依赖( º﹃º ) vs Sloth

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

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Alex

Alex

MR 1476

Master

Sloth

#1842831025 China Steam

Akuma

Akuma

MR 1560

Master

Alex

This matchup

2 1

3 recorded matches between them

下中脚重度依赖( º﹃º ) vs Akuma

63% 7–4 over 11 games

Sloth vs Alex

No recorded games into Alex.

Selected character all recorded games on the chosen character

Alex Akuma
MR 1476 Current rating MR 1560
100 Games 0
48–52 Record 0–0
48% Win rate
2L Current streak
51% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

下中脚重度依赖( º﹃º ) Sloth
45% Drive Rush (cancel) 25%
6% Drive Rush (parry) 8%
7% Overdrive arts 31%
8% Drive Impact 1%
8% Drive Guard 15%
4% Drive Reversal 0%
21% Other 19%

Super gauge spend share of SA meter spent by level

32% Super Art I 29%
26% Super Art II 36%
32% Super Art III 24%
11% Critical Art 12%

Offense (avg per battle)

0.7 Drive Impacts 0.1
0.7 Drive Parries 2.2
0.5 Drive Reversals 0
0.1 Perfect Parries 0.4
0.4 Punish counters 0.1
1.6 Throws 2.1
0.2 Throw techs 0.4
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.7 Drive Impacts taken 0.3
0.5 Punish counters taken 0.1
2.1 Throws taken 2.1
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

10.9 Cornering opponent (s) 12
8 Time cornered (s) 9.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.

Recorded matches 下中脚重度依赖( º﹃º )'s point of view

When下中脚重度依赖( º﹃º )ScoreSlothResult
1mo ago Alex 2–1 Akuma WIN
1mo ago Alex 2–0 Akuma WIN
1mo ago Alex 1–2 Akuma LOSS