Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

みっくろくろすけ!! vs どんかちたい

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
みっくろくろすけ!!

#2612362778 Japan Steam

Chun-Li

Chun-Li

MR 1515

Master

どんかちたい

#1330770419 Other Steam

Akuma

Akuma

MR 1433

Master

Chun-Li

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

みっくろくろすけ!! vs Akuma

No recorded games into Akuma.

どんかちたい vs Chun-Li

40% 2–3 over 5 games

Selected character all recorded games on the chosen character

Chun-Li Akuma
MR 1515 Current rating MR 1433
0 Games 23
0–0 Record 11–12
Win rate 47%
Current streak 3L
Clutch (deciders) 58%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

みっくろくろすけ!! どんかちたい
44% Drive Rush (cancel) 37%
5% Drive Rush (parry) 8%
10% Overdrive arts 13%
1% Drive Impact 2%
7% Drive Guard 15%
2% Drive Reversal 1%
31% Other 23%

Super gauge spend share of SA meter spent by level

21% Super Art I 40%
58% Super Art II 31%
12% Super Art III 21%
9% Critical Art 8%

Offense (avg per battle)

0.1 Drive Impacts 0.2
0.7 Drive Parries 1.4
0.3 Drive Reversals 0.1
0.1 Perfect Parries 0.8
0 Punish counters 0.2
2.2 Throws 1.8
0.1 Throw techs 0.8
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.1
0.1 Punish counters taken 0.1
2.4 Throws taken 2.4
0.1 Burnouts suffered 0

Positioning (avg per battle)

9.5 Cornering opponent (s) 14
10.3 Time cornered (s) 6.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.