Save Me vs Kyoka
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
2
3 recorded matches between them
Save Me vs Chun-Li
50% 3–3 over 6 games
Kyoka vs Ryu
33% 2–4 over 6 games
Selected character all recorded games on the chosen character
| Ryu | Chun-Li | |
|---|---|---|
| MR 1521 | Current rating | MR 1367 |
| 100 | Games | 100 |
| 52–48 | Record | 44–56 |
| 52% | Win rate | 44% |
| 7W | Current streak | 4W |
| 39% | Clutch (deciders) | 46% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Save Me | Kyoka | |
|---|---|---|
| 4% | Drive Rush (cancel) | 59% |
| 2% | Drive Rush (parry) | 1% |
| 45% | Overdrive arts | 15% |
| 3% | Drive Impact | 1% |
| 15% | Drive Guard | 3% |
| 0% | Drive Reversal | 0% |
| 31% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 22% | Super Art I | 28% |
|---|---|---|
| 10% | Super Art II | 0% |
| 54% | Super Art III | 66% |
| 13% | Critical Art | 7% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.1 |
|---|---|---|
| 4.9 | Drive Parries | 0.8 |
| 0.1 | Drive Reversals | 0 |
| 0.5 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 0.1 |
| 2.7 | Throws | 1.8 |
| 0.4 | Throw techs | 0.1 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.1 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 2.7 | Throws taken | 2 |
| 0 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 7.2 | Cornering opponent (s) | 8.2 |
|---|---|---|
| 8.6 | Time cornered (s) | 8.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches Save Me's point of view
| When | Save Me | Score | Kyoka | Result |
|---|---|---|---|---|
| 29d ago |
Ryu
|
0–2 |
Chun-Li
|
LOSS |
| 29d ago |
Ryu
|
2–0 |
Chun-Li
|
WIN |
| 29d ago |
Ryu
|
1–2 |
Chun-Li
|
LOSS |
Master