Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Maysaku vs JPBreganza

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Maysaku

#1331149740 Philippines CrossPlatform

Akuma

Akuma

MR 1533

Master

JPBreganza

#1560783615 Philippines Steam

Elena

Elena

MR 1611

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Maysaku vs Elena

No recorded games into Elena.

JPBreganza vs Akuma

70% 7–3 over 10 games

Selected character all recorded games on the chosen character

Akuma Elena
MR 1533 Current rating MR 1611
0 Games 100
0–0 Record 50–50
Win rate 50%
Current streak 4W
Clutch (deciders) 42%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Maysaku JPBreganza
41% Drive Rush (cancel) 41%
5% Drive Rush (parry) 3%
18% Overdrive arts 12%
2% Drive Impact 6%
10% Drive Guard 6%
0% Drive Reversal 0%
23% Other 32%

Super gauge spend share of SA meter spent by level

34% Super Art I 7%
11% Super Art II 9%
36% Super Art III 45%
19% Critical Art 39%

Offense (avg per battle)

0.3 Drive Impacts 0.5
1.5 Drive Parries 1
0.1 Drive Reversals 0
0.3 Perfect Parries 0.1
0.2 Punish counters 0.3
2.4 Throws 1.7
0.5 Throw techs 0.8
0 Burnouts inflicted 0.2

Taken (avg per battle)

0.3 Drive Impacts taken 0.5
0.1 Punish counters taken 0.3
2.1 Throws taken 2.4
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

11.1 Cornering opponent (s) 13.8
7.4 Time cornered (s) 7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.