Ergormi vs Zoranova
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
2
3 recorded matches between them
Ergormi vs Ingrid
73%
11–4 over 15 games
Selected character all recorded games on the chosen character
| Ergormi |
|
Ingrid |
| LP 19070 |
Current rating |
LP 20002 |
| 0 |
Games |
95 |
| 0–0 |
Record |
64–31 |
| — |
Win rate |
67% |
| — |
Current streak |
4W |
| — |
Clutch (deciders) |
65% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat.
The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages
below are the full picture available.
Drive gauge spend share of Drive meter used on each option
| Ergormi |
|
Zoranova |
|
0%
|
Drive Rush (cancel) |
21%
|
|
1%
|
Drive Rush (parry) |
0%
|
|
38%
|
Overdrive arts |
3%
|
|
32%
|
Drive Impact |
9%
|
|
8%
|
Drive Guard |
1%
|
|
2%
|
Drive Reversal |
25%
|
|
18%
|
Other |
40%
|
Super gauge spend share of SA meter spent by level
|
27%
|
Super Art I |
4%
|
|
42%
|
Super Art II |
71%
|
|
23%
|
Super Art III |
21%
|
|
7%
|
Critical Art |
4%
|
Offense (avg per battle)
| 3.7 |
Drive Impacts |
0.6 |
| 2.7 |
Drive Parries |
0.2 |
| 0.2 |
Drive Reversals |
2.3 |
| 0.2 |
Perfect Parries |
0 |
| 2 |
Punish counters |
0.4 |
| 2 |
Throws |
2 |
| 0.6 |
Throw techs |
0.3 |
| 0.1 |
Burnouts inflicted |
0 |
Taken (avg per battle)
| 1.1 |
Drive Impacts taken |
0.8 |
| 0.7 |
Punish counters taken |
0.6 |
| 3.6 |
Throws taken |
2.4 |
| 0 |
Burnouts suffered |
0 |
Positioning (avg per battle)
| 11.1 |
Cornering opponent (s) |
8 |
| 4.5 |
Time cornered (s) |
4.4 |
Common opponents players both have faced, and how each did
Recorded matches Ergormi's point of view