Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

sigma vs 家ネコ むぎお

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
sigma

#1340694223 Japan Steam

Ingrid

Ingrid

LP 19033

Diamond 1

家ネコ むぎお

#1586642677 Japan CrossPlatform

Juri

Juri

LP 20162

Diamond 1

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

sigma vs Juri

No recorded games into Juri.

家ネコ むぎお vs Ingrid

No recorded games into Ingrid.

Selected character all recorded games on the chosen character

Ingrid Juri
LP 19033 Current rating LP 20162
100 Games 0
39–61 Record 0–0
39% Win rate
1W Current streak
44% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

sigma 家ネコ むぎお
47% Drive Rush (cancel) 48%
2% Drive Rush (parry) 4%
12% Overdrive arts 5%
2% Drive Impact 5%
6% Drive Guard 11%
3% Drive Reversal 0%
28% Other 28%

Super gauge spend share of SA meter spent by level

18% Super Art I 85%
18% Super Art II 0%
29% Super Art III 8%
35% Critical Art 8%

Offense (avg per battle)

0.3 Drive Impacts 0.4
1.5 Drive Parries 1.5
0.3 Drive Reversals 0
0.1 Perfect Parries 0.2
0.3 Punish counters 0.4
2.4 Throws 2.5
0.2 Throw techs 0.3
0 Burnouts inflicted 0

Taken (avg per battle)

0.6 Drive Impacts taken 0.4
0.4 Punish counters taken 0.2
3.4 Throws taken 2.5
0 Burnouts suffered 0

Positioning (avg per battle)

5.3 Cornering opponent (s) 5.5
12.1 Time cornered (s) 12.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.