なかこー vs Suzuka
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
なかこー vs Mai
33% 3–6 over 9 games
Suzuka vs Juri
No recorded games into Juri.
Selected character all recorded games on the chosen character
| Juri | Mai | |
|---|---|---|
| MR 1471 | Current rating | MR 1554 |
| 36 | Games | 0 |
| 18–18 | Record | 0–0 |
| 50% | Win rate | — |
| 2W | Current streak | — |
| 47% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| なかこー | Suzuka | |
|---|---|---|
| 16% | Drive Rush (cancel) | 26% |
| 8% | Drive Rush (parry) | 9% |
| 14% | Overdrive arts | 18% |
| 2% | Drive Impact | 7% |
| 14% | Drive Guard | 13% |
| 6% | Drive Reversal | 9% |
| 39% | Other | 18% |
Super gauge spend share of SA meter spent by level
| 57% | Super Art I | 37% |
|---|---|---|
| 13% | Super Art II | 6% |
| 20% | Super Art III | 40% |
| 10% | Critical Art | 16% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.7 |
|---|---|---|
| 1.5 | Drive Parries | 1.3 |
| 0.6 | Drive Reversals | 1.1 |
| 0.5 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.5 |
| 1.6 | Throws | 2.3 |
| 0.8 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.1 | Punish counters taken | 0.4 |
| 3.2 | Throws taken | 1.8 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 10 | Cornering opponent (s) | 8.7 |
|---|---|---|
| 8.6 | Time cornered (s) | 7.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master