RYU-HYABUSSA vs Ec1983
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1354428253
#1616240722
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
RYU-HYABUSSA vs JP
No recorded games into JP.
Ec1983 vs Juri
No recorded games into Juri.
Selected character all recorded games on the chosen character
| Juri | JP | |
|---|---|---|
| LP 16737 | Current rating | LP 21139 |
| 11 | Games | 0 |
| 6–5 | Record | 0–0 |
| 54% | Win rate | — |
| 3W | Current streak | — |
| 50% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| RYU-HYABUSSA | Ec1983 | |
|---|---|---|
| 22% | Drive Rush (cancel) | 0% |
| 1% | Drive Rush (parry) | 0% |
| 23% | Overdrive arts | 34% |
| 18% | Drive Impact | 27% |
| 5% | Drive Guard | 1% |
| 1% | Drive Reversal | 0% |
| 30% | Other | 38% |
Super gauge spend share of SA meter spent by level
| 50% | Super Art I | 45% |
|---|---|---|
| 23% | Super Art II | 35% |
| 18% | Super Art III | 13% |
| 9% | Critical Art | 8% |
Offense (avg per battle)
| 1.5 | Drive Impacts | 1.3 |
|---|---|---|
| 0.9 | Drive Parries | 0 |
| 0.1 | Drive Reversals | 0 |
| 0 | Perfect Parries | 0 |
| 1 | Punish counters | 0.7 |
| 3 | Throws | 2.3 |
| 0.7 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 1 | Drive Impacts taken | 1.1 |
|---|---|---|
| 0.8 | Punish counters taken | 0.7 |
| 2.7 | Throws taken | 2.1 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 7.9 | Cornering opponent (s) | 5.9 |
|---|---|---|
| 5.6 | Time cornered (s) | 13.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Platinum 4
Diamond 2