NahueG vs FELIZARDOPS5PRO
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1358138341
#2094843243
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
NahueG vs Ryu
0% 0–2 over 2 games
FELIZARDOPS5PRO vs Kimberly
No recorded games into Kimberly.
Selected character all recorded games on the chosen character
| Kimberly | Ryu | |
|---|---|---|
| LP 20118 | Current rating | LP 23500 |
| 94 | Games | 0 |
| 44–50 | Record | 0–0 |
| 46% | Win rate | — |
| 2L | Current streak | — |
| 51% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| NahueG | FELIZARDOPS5PRO | |
|---|---|---|
| 34% | Drive Rush (cancel) | 27% |
| 5% | Drive Rush (parry) | 5% |
| 17% | Overdrive arts | 18% |
| 2% | Drive Impact | 9% |
| 8% | Drive Guard | 7% |
| 0% | Drive Reversal | 2% |
| 33% | Other | 31% |
Super gauge spend share of SA meter spent by level
| 22% | Super Art I | 52% |
|---|---|---|
| 11% | Super Art II | 0% |
| 40% | Super Art III | 35% |
| 28% | Critical Art | 13% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.7 |
|---|---|---|
| 0.5 | Drive Parries | 0.6 |
| 0 | Drive Reversals | 0.3 |
| 0 | Perfect Parries | 0.1 |
| 0.2 | Punish counters | 0.3 |
| 3.3 | Throws | 2.8 |
| 0.6 | Throw techs | 0.8 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.6 | Drive Impacts taken | 0.7 |
|---|---|---|
| 0.3 | Punish counters taken | 0.5 |
| 3.5 | Throws taken | 2.6 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 11.2 | Cornering opponent (s) | 4.8 |
|---|---|---|
| 7.7 | Time cornered (s) | 8.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 1
Diamond 4