Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

PleaseJustRAGE vs BrutalSquirt

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
PleaseJustRAGE

#2281293757 United States Steam

Luke

Luke

MR 1392

Master

BrutalSquirt

#1361641148 Mexico Steam

Zangief

Zangief

MR 1350

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

PleaseJustRAGE vs Zangief

No recorded games into Zangief.

BrutalSquirt vs Luke

100% 2–0 over 2 games

Selected character all recorded games on the chosen character

Luke Zangief
MR 1392 Current rating MR 1350
0 Games 100
0–0 Record 48–52
Win rate 48%
Current streak 2W
Clutch (deciders) 54%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

PleaseJustRAGE BrutalSquirt
46% Drive Rush (cancel) 28%
2% Drive Rush (parry) 5%
17% Overdrive arts 16%
1% Drive Impact 4%
3% Drive Guard 12%
1% Drive Reversal 8%
30% Other 27%

Super gauge spend share of SA meter spent by level

30% Super Art I 7%
20% Super Art II 9%
35% Super Art III 55%
15% Critical Art 29%

Offense (avg per battle)

0.2 Drive Impacts 0.5
0.6 Drive Parries 2.7
0.2 Drive Reversals 1.1
0.1 Perfect Parries 0.2
0.1 Punish counters 0.4
1.3 Throws 3.6
0.7 Throw techs 0.3
0 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.5
0.2 Punish counters taken 0.3
2.6 Throws taken 1.9
0.1 Burnouts suffered 0.2

Positioning (avg per battle)

9.9 Cornering opponent (s) 2.4
8.2 Time cornered (s) 11.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.