Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

水を飲む vs 反応速度爺

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
水を飲む

#1506082228 Other Steam

JP

JP

LP 21073

Diamond 2

反応速度爺

#1368453484 Other CrossPlatform

Ingrid

Ingrid

LP 20863

Diamond 2

This matchup

2 0

2 recorded matches between them

水を飲む vs Ingrid

68% 15–7 over 22 games

反応速度爺 vs JP

0% 0–3 over 3 games

Selected character all recorded games on the chosen character

JP Ingrid
LP 21073 Current rating LP 20863
100 Games 100
63–37 Record 50–50
63% Win rate 50%
3W Current streak 4W
57% Clutch (deciders) 44%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

水を飲む 反応速度爺
14% Drive Rush (cancel) 25%
4% Drive Rush (parry) 7%
30% Overdrive arts 16%
8% Drive Impact 3%
5% Drive Guard 15%
3% Drive Reversal 9%
34% Other 25%

Super gauge spend share of SA meter spent by level

48% Super Art I 24%
3% Super Art II 7%
25% Super Art III 51%
23% Critical Art 18%

Offense (avg per battle)

0.9 Drive Impacts 0.2
0.2 Drive Parries 2.2
0.4 Drive Reversals 1.3
0 Perfect Parries 0.5
0.6 Punish counters 0.1
4.3 Throws 2.3
1.1 Throw techs 0.4
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.7
0.3 Punish counters taken 0.4
2.8 Throws taken 2.9
0 Burnouts suffered 0.1

Positioning (avg per battle)

5.5 Cornering opponent (s) 7.4
9.3 Time cornered (s) 7.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.

Recorded matches 水を飲む's point of view

When水を飲むScore反応速度爺Result
1mo ago JP 2–0 Ingrid WIN
1mo ago JP 2–0 Ingrid WIN