Vroom Vroom vs digos25
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
#1371062698
#2184556398
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Vroom Vroom vs M. Bison
40% 2–3 over 5 games
digos25 vs Ingrid
No recorded games into Ingrid.
Selected character all recorded games on the chosen character
| Ingrid | M. Bison | |
|---|---|---|
| MR 1841 | Current rating | MR 1981 |
| 100 | Games | 0 |
| 69–31 | Record | 0–0 |
| 69% | Win rate | — |
| 4W | Current streak | — |
| 52% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Vroom Vroom | digos25 | |
|---|---|---|
| 16% | Drive Rush (cancel) | 25% |
| 9% | Drive Rush (parry) | 11% |
| 25% | Overdrive arts | 24% |
| 2% | Drive Impact | 3% |
| 16% | Drive Guard | 14% |
| 1% | Drive Reversal | 3% |
| 32% | Other | 20% |
Super gauge spend share of SA meter spent by level
| 12% | Super Art I | 37% |
|---|---|---|
| 61% | Super Art II | 3% |
| 21% | Super Art III | 52% |
| 7% | Critical Art | 8% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.3 |
|---|---|---|
| 1.5 | Drive Parries | 1.3 |
| 0.1 | Drive Reversals | 0.3 |
| 0.7 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.2 |
| 2.9 | Throws | 2.3 |
| 0.6 | Throw techs | 0.5 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0 | Punish counters taken | 0.1 |
| 2 | Throws taken | 1.9 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 12.3 | Cornering opponent (s) | 12.7 |
|---|---|---|
| 8.2 | Time cornered (s) | 7.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master