WilsonFGC vs Vroom Vroom
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2455645228
#1371062698
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
WilsonFGC vs Ingrid
35% 5–9 over 14 games
Selected character all recorded games on the chosen character
| WilsonFGC | Ingrid | |
|---|---|---|
| Unranked | Current rating | MR 1841 |
| 0 | Games | 100 |
| 0–0 | Record | 69–31 |
| — | Win rate | 69% |
| — | Current streak | 4W |
| — | Clutch (deciders) | 52% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| WilsonFGC | Vroom Vroom | |
|---|---|---|
| 36% | Drive Rush (cancel) | 16% |
| 6% | Drive Rush (parry) | 9% |
| 9% | Overdrive arts | 25% |
| 4% | Drive Impact | 2% |
| 15% | Drive Guard | 16% |
| 2% | Drive Reversal | 1% |
| 28% | Other | 32% |
Super gauge spend share of SA meter spent by level
| 29% | Super Art I | 12% |
|---|---|---|
| 7% | Super Art II | 61% |
| 50% | Super Art III | 21% |
| 14% | Critical Art | 7% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 0.2 |
|---|---|---|
| 3.5 | Drive Parries | 1.5 |
| 0.2 | Drive Reversals | 0.1 |
| 0.5 | Perfect Parries | 0.7 |
| 0.5 | Punish counters | 0.1 |
| 1.3 | Throws | 2.9 |
| 0.3 | Throw techs | 0.6 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.3 | Punish counters taken | 0 |
| 2.4 | Throws taken | 2 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6.1 | Cornering opponent (s) | 12.3 |
|---|---|---|
| 6.2 | Time cornered (s) | 8.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master
Master