Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

SethYBF vs ThanosSnake

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
SethYBF

#1375720960 Ireland Steam

Zangief

Zangief

MR 1613

Master

ThanosSnake

#2279157129 United States Steam

Alex

Alex

MR 1393

Master

Alex

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

SethYBF vs Alex

40% 4–6 over 10 games

ThanosSnake vs Zangief

No recorded games into Zangief.

Selected character all recorded games on the chosen character

Zangief Alex
MR 1613 Current rating MR 1393
55 Games 0
30–24 Record 0–0
55% Win rate
5W Current streak
50% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

SethYBF ThanosSnake
43% Drive Rush (cancel) 36%
7% Drive Rush (parry) 6%
7% Overdrive arts 13%
3% Drive Impact 2%
11% Drive Guard 16%
0% Drive Reversal 1%
29% Other 26%

Super gauge spend share of SA meter spent by level

0% Super Art I 42%
13% Super Art II 29%
73% Super Art III 24%
13% Critical Art 6%

Offense (avg per battle)

0.3 Drive Impacts 0.2
1 Drive Parries 1.8
0 Drive Reversals 0.1
0.1 Perfect Parries 0.4
0.2 Punish counters 0.1
2.9 Throws 2.7
0.5 Throw techs 0.9
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.6
0.3 Punish counters taken 0.3
2.1 Throws taken 2.6
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

6.3 Cornering opponent (s) 4.5
9.5 Time cornered (s) 10.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.