Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

白ぽっち vs Tepe_karin

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
白ぽっち

#1375987134 Japan Steam

Luke

Luke

MR 1530

Master

Tepe_karin

#3576995586 Japan Steam

Ryu

Ryu

MR 1912

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

白ぽっち vs Ryu

62% 5–3 over 8 games

Tepe_karin vs Luke

56% 9–7 over 16 games

Selected character all recorded games on the chosen character

Luke Ryu
MR 1530 Current rating MR 1912
20 Games 111
10–10 Record 71–40
50% Win rate 63%
2W Current streak 6W
37% Clutch (deciders) 61%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

白ぽっち Tepe_karin
29% Drive Rush (cancel) 35%
8% Drive Rush (parry) 4%
24% Overdrive arts 23%
4% Drive Impact 3%
13% Drive Guard 10%
0% Drive Reversal 3%
22% Other 22%

Super gauge spend share of SA meter spent by level

24% Super Art I 35%
11% Super Art II 11%
59% Super Art III 43%
6% Critical Art 11%

Offense (avg per battle)

0.4 Drive Impacts 0.4
1.7 Drive Parries 1.8
0 Drive Reversals 0.4
0.2 Perfect Parries 0.9
0.3 Punish counters 0.3
2.4 Throws 1.5
0.2 Throw techs 0.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.3
0.1 Punish counters taken 0.1
2.3 Throws taken 1.9
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.2 Cornering opponent (s) 8
7.2 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.