Knight vs Gomar_7
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
0
2 recorded matches between them
Knight vs Ryu
53% 8–7 over 15 games
Gomar_7 vs Juri
14% 1–6 over 7 games
Selected character all recorded games on the chosen character
| Juri | Ryu | |
|---|---|---|
| MR 1325 | Current rating | MR 1354 |
| 100 | Games | 100 |
| 51–49 | Record | 51–49 |
| 51% | Win rate | 51% |
| 2L | Current streak | 1W |
| 51% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Knight | Gomar_7 | |
|---|---|---|
| 42% | Drive Rush (cancel) | 48% |
| 7% | Drive Rush (parry) | 0% |
| 5% | Overdrive arts | 17% |
| 5% | Drive Impact | 8% |
| 14% | Drive Guard | 6% |
| 0% | Drive Reversal | 0% |
| 27% | Other | 21% |
Super gauge spend share of SA meter spent by level
| 22% | Super Art I | 43% |
|---|---|---|
| 0% | Super Art II | 0% |
| 53% | Super Art III | 29% |
| 25% | Critical Art | 28% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.8 |
|---|---|---|
| 2 | Drive Parries | 1.8 |
| 0 | Drive Reversals | 0 |
| 0.2 | Perfect Parries | 0.1 |
| 0.2 | Punish counters | 0.6 |
| 2.8 | Throws | 3 |
| 0.3 | Throw techs | 1 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.8 |
|---|---|---|
| 0.2 | Punish counters taken | 0.5 |
| 2.6 | Throws taken | 2.2 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.3 | Cornering opponent (s) | 7 |
|---|---|---|
| 6.1 | Time cornered (s) | 7.3 |
Common opponents players both have faced, and how each did
| Opponent | Main | Knight | Gomar_7 |
|---|---|---|---|
| BALLERINO'HADO |
Akuma
|
2–1 66% | 2–1 66% |
Recorded matches Knight's point of view
| When | Knight | Score | Gomar_7 | Result |
|---|---|---|---|---|
| 29d ago |
Juri
|
2–1 |
Ryu
|
WIN |
| 29d ago |
Juri
|
2–1 |
Ryu
|
WIN |
Master
Akuma