Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

まつむら vs プリプリZ

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
まつむら

#1379350630 Japan Steam

Rashid

Rashid

MR 1819

Master

プリプリZ

#1601757622 Japan CrossPlatform

Mai

Mai

MR 1689

Master

Rashid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

まつむら vs Mai

20% 1–4 over 5 games

プリプリZ vs Rashid

No recorded games into Rashid.

Selected character all recorded games on the chosen character

Rashid Mai
MR 1819 Current rating MR 1689
100 Games 0
47–53 Record 0–0
47% Win rate
2W Current streak
57% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

まつむら プリプリZ
36% Drive Rush (cancel) 29%
9% Drive Rush (parry) 5%
13% Overdrive arts 21%
4% Drive Impact 2%
15% Drive Guard 15%
1% Drive Reversal 2%
21% Other 25%

Super gauge spend share of SA meter spent by level

16% Super Art I 57%
76% Super Art II 28%
6% Super Art III 11%
3% Critical Art 4%

Offense (avg per battle)

0.4 Drive Impacts 0.3
1.6 Drive Parries 3.1
0.2 Drive Reversals 0.2
0.4 Perfect Parries 0.9
0.2 Punish counters 0.2
2.6 Throws 2.9
0.4 Throw techs 0.2
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.2
0.1 Punish counters taken 0.2
2.1 Throws taken 2.3
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

16.1 Cornering opponent (s) 11.5
8.9 Time cornered (s) 10

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.