Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

mos505 vs ZERO DRIVE

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
mos505

#3148681053 Japan Steam

Ed

Ed

MR 1971

Master

ZERO DRIVE

#1382458420 Japan Steam

Manon

Manon

MR 1859

Master

Manon

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

mos505 vs Manon

80% 4–1 over 5 games

ZERO DRIVE vs Ed

0% 0–1 over 1 games

Selected character all recorded games on the chosen character

Ed Manon
MR 1971 Current rating MR 1859
33 Games 100
18–15 Record 59–41
54% Win rate 59%
4W Current streak 2W
55% Clutch (deciders) 62%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

mos505 ZERO DRIVE
30% Drive Rush (cancel) 56%
7% Drive Rush (parry) 1%
14% Overdrive arts 8%
2% Drive Impact 2%
15% Drive Guard 9%
5% Drive Reversal 1%
26% Other 24%

Super gauge spend share of SA meter spent by level

44% Super Art I 19%
27% Super Art II 34%
26% Super Art III 46%
4% Critical Art 1%

Offense (avg per battle)

0.2 Drive Impacts 0.2
2.2 Drive Parries 2.7
0.5 Drive Reversals 0.1
0.4 Perfect Parries 0.5
0.1 Punish counters 0.1
3.4 Throws 1.2
0.5 Throw techs 0.1
0.2 Burnouts inflicted 0

Taken (avg per battle)

0.2 Drive Impacts taken 0.3
0.1 Punish counters taken 0.2
2.1 Throws taken 1.5
0.1 Burnouts suffered 0

Positioning (avg per battle)

9.7 Cornering opponent (s) 3.8
8.6 Time cornered (s) 9.3

Common opponents players both have faced, and how each did

OpponentMain mos505 ZERO DRIVE
格闘家-大飞哥 Mai 0–2 0% 0–1 0%