Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Funkyy vs A.B.M 78

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Funkyy

#2508845069 United Kingdom Steam

Guile

Guile

MR 1815

Master

A.B.M 78

#1398417639 Ghana Steam

Sagat

Sagat

MR 1567

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Funkyy vs Sagat

50% 2–2 over 4 games

A.B.M 78 vs Guile

33% 1–2 over 3 games

Selected character all recorded games on the chosen character

Guile Sagat
MR 1815 Current rating MR 1567
66 Games 100
30–36 Record 53–47
45% Win rate 53%
4L Current streak 1L
45% Clutch (deciders) 60%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Funkyy A.B.M 78
20% Drive Rush (cancel) 16%
11% Drive Rush (parry) 5%
17% Overdrive arts 22%
3% Drive Impact 5%
19% Drive Guard 10%
2% Drive Reversal 1%
29% Other 41%

Super gauge spend share of SA meter spent by level

61% Super Art I 26%
9% Super Art II 9%
22% Super Art III 40%
9% Critical Art 26%

Offense (avg per battle)

0.3 Drive Impacts 0.6
2.2 Drive Parries 1.1
0.2 Drive Reversals 0.1
0.3 Perfect Parries 0.2
0.2 Punish counters 0.4
1.1 Throws 1.2
0.2 Throw techs 0.7
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.6
0.1 Punish counters taken 0.4
1.9 Throws taken 1.8
0.1 Burnouts suffered 0

Positioning (avg per battle)

9 Cornering opponent (s) 7.2
9.2 Time cornered (s) 11.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.